For Educators

Help students understand how life's systems and features can inspire the design of systems and products that solve human problems. Whether you use biomimicry examples regularly in your teaching, or you are new to the concept of biomimicry, AskNature has tools for both you and your students.

children drawing plants outside
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Why Teach Biomimicry?

Introducing biomimicry into the classroom bridges the boundaries between school and real world for students. Biomimicry is an inherently interdisciplinary way of encouraging students to be observant of the complexity of the natural world and our interconnectedness to it. Rather than just learn about living things, biomimicry requires us to learn from the natural world.

More and more educational standards (such as the Next Generation Science Standards in the U.S.) are including biomimicry as a way to focus instruction on STEM. As focus on incorporating Engineering Design in K-12 education grows, biomimicry concepts become more and more relevant – design thinking inspired by nature empowers students to solve problems.

For more about the how and why of teaching biomimicry, check out our publication, Sharing Biomimicry with Young People.

Teaching With AskNature

AskNature provides a few different types of resources that can be useful to educators. In this Educator Resources section you will find curated collections of student- and educator-facing resources for teaching biomimicry concepts in the classroom.

But AskNature provides much more than that. AskNature is a catalog of inspiring natural phenomena that are great examples of nature solving a problem. Designers and engineers use the Biological Strategy pages in this database for inspiration in solving problems–and students can too!

Examples of biomimicry innovations, or engineering design solutions inspired by nature, are also cataloged on the site as Innovation pages. Check out the Biomimicry Stories links below to see examples of how different biological strategies inspired real innovations!

Biomimicry Stories

Velcro is a classic example of a design solution inspired by a natural structure and function, and there are so many more. Visit these biomimicry stories to expand your repertoire of biological strategy and innovation examples to share with students. Each Story is paired with related teaching resources.

Get Students Started Using AskNature

Try these activities to introduce your students to AskNature and how to use the website.

Grades K—2

Browse featured content for students aged 5-7 years.

Grades 3—5

Browse featured content for students aged 8-10 years.

Grades 6—8

Browse featured content for students aged 11-13 years.

Grades 9—12

Browse featured content for students aged 14-18 years.

Term Definition

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